Pappy made his statement on the future of the game Monday afternoon:
Last Friday was an extremely difficult day for Carbine. As many of you know, WildStar has not been performing as well as we had hoped, and because of that it was necessary to reduce the size of our team. Events like this are never easy. To be completely clear, this does not at all reflect on the talent, dedication, or passion of the individuals who were affected. Each and every one of them worked hard to improve and enhance the game, bringing their creative energy to work each day despite the challenges we were facing. It has been my privilege to work with them on this team, and I hope the best for them in the future.
That being said, I wanted to make sure that everyone understands that this is not the end for WildStar. The team here at Carbine is still dedicated to the game and its community, and we will be continuing on the path that I outlined in my last state of the game update. Destination Arcterra will launch within the next three weeks. WildStar’s Steam release will come this spring, and those updates will be followed by a succession of game improvements, new content, new systems and live events.
Work is continuing on Redmoon Terror, Halon Ring, and Evil from the Ether (our next expedition). The Item Upgrades system is still also in development, as well as new systems—such as multi-queuing—which are focused on expanding WildStar and bringing its players together in new and exciting ways. We will also continue to bring live events to our players—like the upcoming return of the Hoverboard zPrix Invitational—many of which will include improvements that further encourage and reward player participation. We will be talking in more detail about all of these initiatives, as well as many others, in the coming weeks and months. There are still exciting days ahead for WildStar.
It’s important for everyone to realize that the next few months will be a transitional period for Carbine. We still have a passionate group of core developers here who are focused on improving the game and creating new content, but transitions like this take time, and I’d like to thank all of you for being patient as the team gets settled and our development timelines get solidified. We’ll continue to communicate with you every step of the way.
Lastly, I would like to thank the WildStar community that has supported us through this difficult time. I understand fully that events like this affect all of you as well, and we appreciate those of you who continue to play the game and engage with us. As I have said many times, WildStar was created for you, and I’m looking forward to working together to make it even better.
Which, in my opinion was good timing for it.. I said during my rant, that if Carbine waited too long to update the Community, it’d be a bad thing (the Doom and Gloom crowd would take the extended silence as further ‘game is dead’ proof).
While I would have preferred set dates for things like the Arcterra drop, and Steam release… the confirmation that Arcterra is in the next ‘three weeks’, and Steam is still this Spring… are good.. I do understand that providing dates is a double edged sword.. because if Carbine misses the date.. they get accused of lying. If they make the date, and the content has gamebreaking bugs.. they get accused of rushing just to hit the date.
We get teased with new content (the teased new Expedition now has a name “Evil From the Ether”), as well as confirmation that the reduced staff is still working on said new content and systems (RMT, gear upgrades, etc.). While the announcement wasn’t as in depth as some may have liked. Considering it was released essentially one business day after the layoffs.. I think it hits the high points needed to calm the community.
Which means, as mentioned here, it’s time for the Community to step in, and help.
WildStar is our game, it’s up to us to make sure the in, and out of game, Community remains positive, and welcoming as new players try it out (especially with the Steam launch this Spring). I’m not saying to ignore the bad things when they happen.. but, we don’t need to sensationalize them. Focus on the good stuff that is in the game currently (zPrix is back today!), and what’s coming. Don’t stress about how many more years we’ve got with the game.. enjoy playing the game because it’s fun.
We’re down to one Mega-Server per region (as of today, the PvP realms have been merged into the PvE ones).. which means there should always be folks on and playing. Queue for dungones, BGs, Veteran content.. help people get attuned, give away housing decorations… whatever your thing in game is.. try and share it with other players.If yo
If you see people asking questions in game, on the forums, on twitter, on reddit.. or wherever… try and answer them. The more positivity we can keep going in the community.. the less impact the voices of the “Doom and Gloom” crowd will have.
If you were paying attention on Twitter over the weekend, you know I found a few box copies of WildStar, that have yet to be redeemed… to “practice what I preach” and help keep the positivity going… I’m giving one away.
The code will get you 30 days of signature time, and one of the three ‘mystery box’ promo items. Glitter Kitty Cruiser, Marauder Costume, or Snarfelynx mount (mounts are character bound.. FYI). You’ll also get like 12,000 cosmic reward points too.
The Box codes are officially NA key codes.. so I don’t know if they’ll work on EU accounts.. post F2P conversion a lot of codes are both.. but I honestly don’t know about these.. I do know they’re still redeemable..because I redeemed one over the weekend (obviously, not the one I’m giving away… that’d just be mean).
Use the handy little widget below to enter:
Good Luck.. and stay #PositivelyWildStar